Productive Hangouts that get your Tasks Done.
Meet new people who needs to work too!
Together is a mobile app that utilizes everyday tasks to connect with your community. By re-designing the to-do list in a way that schedules “work dates” without holding others accountable for your personal tasks.
How might we design a community network that could motivates individual to complete contextual tasks by paying-itself-forward.
There is an opportunity to leverage the knowledge of your community network of diverse experts (including yourself), by allocating others’ talents, interests, and knowledge of expertise, to assist in the completion of the contextual tasks (and vice versa).
It is safe to assume that we work better with others who understand and share similar enthusiasm. Based on my research on community engagement, the value of understanding everyone's one to two special niches could manifest in superhero-like formations. But with a lack of initiative, it often discourage the serendipitous of these such forces.
All users are also supporters
Wait I helped you? I didn't even noticed.
Primary users: Students
Support users: People in the community and other students
Your Passionate profile
3 Task a Day
1 Productive Hangout
Agenda prioritized based on free times
Break the traditional UI patterns: no dock, no hamburger
Together allows people with limited time to maintain a life balance of work and social needs.
Brian and Ryan are both in the interaction design field. Brian is a design student, and Ryan works as a freelance interaction designer. Brian is interested in preserving our fundamental abilities through technology, while Ryan is interested in cultural branding and identity. They never had the opportunity to meet each other until their current task of Logo Sketches. This productive hangout gave both Brian and Ryan the opportunity to share their current project to each-other, express their passion and critique each others' design.
It looks like Brian and Ryan has another a productive hangout set up at the gym. Another opportunity to hold each other accountable in going to the gym and spark a productive friendship.
It's gesture base
Class: Interaction Design: Behavior
Project Date: Nov-Dec 2013
Project Length: 5 weeks
Key Role: Research based project with Visual Explorations
Instructor: Haakon Faste